Material Creation Studies

PBR Material Creation and Practice


  • Substance Designer
  • ZBrush
  • Cinema 4D (Renders and Composition) with Redshift
  • Marmoset Toolbag 3 (Renders and Composition)
  • Here are a few of my material studies following a PBR based workflow. I wanted to do a range of materials for both props and environments as well as utilize a couple different software workflows. Most of these are done using Substance Designer. The bricks material has some ZBrush sculpting.

    February – March 2021